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Review: Excruciating Guitar Voyage

(2) November 28th, 2010

Review for indie game “Excruciating Guitar Voyage” is up at Resolution Magazine. Didn’t have as much fun with this one as I’d hoped! The full review can be found with a little clicky clicky, but here’s a snippet:

“IT’S A tricky thing to really nail “naff on purpose”. The danger is if you don’t caricature enough it seems like you’re just as bad as what you’re lampooning, and Excruciating Guitar Voyage flirts with that line. Often. I was consistently wondering if they were serious or taking the mickey, and a feeling of unease was the unpleasant ramification of that.”

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2 Responses to “Review: Excruciating Guitar Voyage”

  1. Steve says:

    commented this on the actual review, but the review would have been better if it wasn’t full of inaccuracies.
    you keep mentioning things that cause you to die in the game. you can’t die in the game. there is no dying. also, you seem overly concerned with what you’re meant to think rather than with what you actually think. poor show.

  2. Leena says:

    Steve, sorry you had a problem with it, I’ll do my best to try and clarify a few things.

    You can’t die and start over from scratch, no. But you do fail, and go back to the last checkpoint. I’m fairly confident that still falls into the realm of a “death” in the game’s context, although I appreciate how someone else may not.

    As for being overly concerned with what I was meant to think – that is precisely right. The fact the game had me thinking what I was supposed to think merely underscores the fact that it was not well executed. That was the affect the game had. It broke immersion to the point where I was analysing what it was wanting to me to think because it had so badly missed the mark of actually MAKING me think anything that I started to desperately search for some meaning behind the weird position the game put me in.

    Sorry you didn’t like the review, perhaps the next one will rock your socks. :)

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