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Posts Tagged ‘global game jam’

Aaron Styles

Tuesday, May 31st, 2011

MMGN Monday Indie Aaron Styles over at MMGN.com.

“Aaron Charcoal Styles is not, as his name may suggest, the next big comic book superhero, he’s better! Aaron is a 27 year old game developer from Melbourne currently studying at Monash University. He started modding games over 12 years ago and has been developing his own video games for the last 5. During that time he’s worked at Infinite Interactive (now acquired by Firemint) on Puzzle Quest: Galactrix, and three other games. He’s since made an XNA game called S.H.M.U.P, as well as 5 flash games in the last 6 months. The latest of these was a creation from the Global Game Jam, called Space Defenders which after it’s creation late January has already seen over 175,000 plays online.”

Global Game Jam 2011

Thursday, January 27th, 2011


This year the Melbourne chapter of the IGDA is organising, along with the help of Firemint And LaTrobe University, the Melbourne contingent of the Global Game Jam. This exciting event starts TOMORROW and sees a number of local game developers coming together to see how much they can create in 48 hours, all across the world, all at the same time. January 28-30 will see over 174 venues across the globe jam-packed (hurrr) full of devs trying to come together and make a game from scratch that is playable for a judging panel after 48 hours.

The Melbourne cohort compiles of nearly 80 student, indie, and professional developers, all ready to get their teeth stuck in to some game-flavoured-jam. After the YouTube keynote by Keita Takahashi (Katamari Damacy, Noby Noby Boy) at 5pm and receiving their mystery theme the jammers will get cracking on trying to make the best game possible in 2 days and 2 nights, all the while fighting off fatigue, hunger, and procrastination, and being distracted by luddites such as myself trying to get some interviews and an idea of how it’s all going. I may see a black eye in my future.

I’m lucky enough to be on the judging panel in some amazing company for this event (shhhh they don’t know how unimportant and uncool I am, don’t tell them) sitting on the jury with the likes of Tassos Stevens from Coney, Sam Mayo from Firemint, Donald from Level 3, and Academy Award winner Ben Britten from Tin Man Games. (That black eye may be coming sooner than predicted thanks to the previous sentence ;) )

I’m a firm believer in the strength of Melbourne’s indie community and I’m really excited to see what our local talent can come up with in 48 hours! You can read more infomation about the Global Game Jam itself and what is happening in Melbourne both at the IGDAM site, and the Global Game Jam’s main site.

See some of you there!

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